lundi 28 mai 2012

What Comes Next From Skyrim?

By Nick Claflin


A lot of different theories have popped out about what will the sixth installment of "The Elder Scrolls" include. We will talk about some interesting and entertaining stuff that could be included in this game.

Skyrim blows you away with the game's beginning, but can't keep up that pace beyond its start. Alduin, lord of the dragons, attacks a village; it's a very effective scene at conveying the sheer power and scale of the dragons which pose your primary enemy. From there, though- you travel around Skyrim, killing dragon upon dragon. It definitely can't be called boring, but it's somewhat predictable. This is a problem, since the Elder Scrolls games have specialized in incredible quests and storytelling.

Although Skyrim features a few twists in the foremost quests, the game's fans are more inclined to see a greater number of deadly enemies and twists in an upcoming game. It would be great to see a number of new creatures and enemies that change the game's ending to great effect. A new Elder Scrolls could also feature different approaches to the storyline. Unlike its warrior-oriented plot in Skyrim, a new game could include the story of an assassin or a mage.

Now, we will concentrate on the basics. Hand to hand combat is finally included in Skyrim, isn't this fantastic? It is a great option, but not implemented i the correct way. Hand to hand combat should definitely have its own skill-tree. Whats the reason in having this great combat option if you know it won't ever deal any significant damage or have an alternative attack, this is even when you reach an advanced level.

Staves are somewhat dull. That's not new to Skyrim, but it's somewhat problematic just how monotonous play with a staff is. Furthermore, they don't raise any skills- well, with the exception of using Enchanting to recharge them. It'd be great if, in future installments, staves bolstered all your spells. Furthermore, there should probably be more than two options.

The Dark Brotherhood. There's so much to talk on this topic. The Dark Brotherhood made you feel literally like a BOSS in Oblivion. In Skyrim it's not that great, I think it's because the Brotherhood gets much less notoriety than in Oblivion. In my opinion it would amazing to see The Dark Brotherhood and the Morag Tang trying to destroy each other in the next game. Who are the Morag Tang?. Basically, it's an ancient guild of assassins. They reside in the land of Morrowind and appeared in in the third Elder Scrolls game.

Make magic more "stealthy". Really, the only "silent" magic in Skyrim is illusion magic. There is no way to sneak up to someone and blast a destruction spell. This could be considered as an abuse, taking in account that you would DESTROY most enemies without even being detected. Thought this could be fixed by lowering the damage ratio. Apart from this, it would be nice to see earth destruction spells. Also, bring back the option to create custom spells. With both of these, imagine the possibilities.

Lastly- while Skyrim is great, you're hungry for more when all is said and done. It'd be nice to see Bethesda push out a sizable DLC expansion for the game, before developing the sixth installment for next-generation consoles and high end gaming PCs.




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