mardi 21 août 2012

The Diablo 3 monk highlights

By James Vega


The sacred monks are born with the charge of protecting their homeland. They use this secondary skill to rush directly towards the enemy knocking them back and slowing them down. This power can be used from the fifth level of the game. You can use this skill after using 15 spirit for every strike and an additional 10 spirit is to be used while channeling. This character undergoes a thorough training before becoming a holy warrior. They meditate to gain strength against temptations. There are several skills that aid these monks in the battle field. Some of these are called combos and these techniques help in resource generation along with hitting the target, these resources called spirit can be used to initiate some other skills that help them to progress in the war zone.

There are different skills and techniques that you can use to play this game, combo strikes, spirit spender techniques and the mantras. The mantras skills were previously called auras. With the help of this skill, you can create a temporary protective environment for you and our teammates. Only one mantra can be activated at one time.

You can use this skill with a highly evolved Monk and then quickly progress through the different levels of the game. With his holy soul, he fights all evils to cleanse his peaceful home. Unlike the barbarians, monks are fast and fragile. They meditate a lot to maintain inner peace and purity. This character uses different simple and complex techniques to fight evil. Sweeping wind is one of the fighting techniques that are released on level 21 of the game.

You have to expend around 100 spirit to use this skill. The runes of this technique are pillar of ancients which summons an ancient pillar with 240% weapon damage capacity with an additional damage of 2405 is done after 2 seconds. The empowered wave rune stone reduces the cost of wave of light to 60 Spirit. Wall of light gives the Initial damage strike an increase to 240%. Explosive rune stone releases energy with the capacity of dealing 330% damage. Last but not least the blinding rune stone helps in stunning enemies for 3 seconds.

These customized skills or runes that you can use are fire ally which gives the ally the capacity of delivering a flaming kick dealing 80% weapon damage plus additional 40% weapon damage per second for 2 seconds to all enemies within a straight line. Earth ally allows the ally to generate earth waves, contributing 60% of weapon damage and also the life for you & the ally is increased by 10%. Air ally gives a 2% chance to generate 100 spirit with each attack of the ally, plus the surrounding wind torrent of him is capable of causing 10% weapon damage. Water ally gives him the ability to strike a wave attack dealing 120% of weapon damage and also slowing down the targeted enemy by 30% for 2 seconds. Eternal ally gives 50% chance of rebirth after 5 seconds of death.




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