mardi 4 septembre 2012

All about Diablo 3 gold

By James Vega


The currency of this version of the game is gold. In this version of the game, you are going to buy and sell all items with gold. Like previous versions of the game, you store gold automatically in your purse when you begin to play. One of the advantages of gold is that it does not take inventory space. You do not have to click on gold to pick it. It is picked automatically every time a character approaches a pile. In earlier installments of the game, gold was plenty and this is going to change with this installment. You are going to find that all items trade in less gold and coins dropped by enemies come in smaller piles.

The economy in gold is unbalance at the moment due to gold farmers but this is hopefully being fixed and has to be done to ensure that gold is not abused, as it was the case in the 2nd one. Balancing the economy in this installment will be achieved by making it scarce and ensuring that it is used for the creation of essential items. The scarcity of gold is also achieved through its use in upgrading.

Artisans must act as gold sinks and provide much needed balance in the economy of Diablo 3. Because of salvaging some of items that you are going to find in the Warfield, you are going to find that you are going to lose these items. It is difficult to sell more gold in this game. The sell value of items that you have found has been lowered considerably. The principle is to ensure that you earn less gold than you earn. It is just like the law of demand and supply in rational markets.

The decision to make Diablo 3 gold a hard earned commodity comes in the backdrop of Blizzard's over 10 years of experience in the game design industry. It is a well known fact that Blizzard's games have generally been based on virtual economic systems. A fine example is the World of Warcraft series, whose successful economy serves as the inspiration for Diablo 3.

The developers have ensured that crafting materials are going to be more desirable than gold. Gold sinks are to ensure that gamers have something to spend their gold on. Gambling always has a perpetual use for gold, the odds of obtaining something worthy through gambling have been increased. This is unlike in Diablo 2, which saw a limited chance of obtaining good items through gambling.

Diablo 3 features two types of auction houses and players can keep switching between them whenever they like. These include the gold auction house and the real-money auction house. Each of the regions featured in the game have their own gold and real-money auction houses. While real-money auction requires players to transact with actual money, the gold auction house lets them utilize their accumulated gold wealth. If a player wishes to sell an item or equipment through the gold auction house, there is a transaction fee of 15 percent of the final selling price, which applies only if the transaction works out successfully.

Each level adds a capacity of 10,000 gold slugs for a character to carry. In that way, a character in the first level can possess up to 10,000 gold pieces while in the second level it can carry 20,000 units. Unlike the original Diablo game, its successors do not require the characters to carry the gold along with other items in their backpacks.

If a character gets killed in multi-player settings, it ends up losing a certain portion of its total gold accumulated. On the other hand, if a character loses its life in a single player game, it will not affect its gold collection. In fact, if the character has 500 pieces of gold per level as stash, it will not be liable to pay any penalty for dying.




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